Tepian Vol. 6 No. 1 (2025): March 2025 marks the first edition of the year, presenting a diverse collection of scientific studies in the fields of educational technology, information systems, and multimedia. In this edition, we feature research focused on the development of technology to enhance education and public services. One of the highlights is the development of augmented reality-based learning media designed to improve spatial thinking skills. Additionally, other studies explore innovations in information systems, such as the design of a competency test registration application for healthcare professionals, an employee payment system, and a data management system for fishermen, all aimed at improving efficiency and service quality. In the multimedia field, this edition includes research on the implementation of the A pathfinding algorithm in the development of the Survival Horror: Rabies Outbreak game, offering insights into the application of artificial intelligence in the creative industry. Furthermore, a study evaluating website quality using the System Usability Scale (SUS) method provides a perspective on measuring user experience in digital systems. As we begin 2025, we hope that Tepian can achieve new milestones by being indexed in Scopus and improving its SINTA ranking. With continuous dedication to publishing high-quality research, we strive to make this journal a valuable reference for researchers, academics, and practitioners in various fields.

Published: March 15, 2025

Development of Augmented Reality Learning Media Based on Spatial Thinking Skills

Mei Vita Romadhon Ningrum (1), Ummi Saadah Ardianna (2)
(1) Geography Education, Mulawarman University ,
(2) Geography Education, Mulawarman University
1-12
0

Design and Development of the “Seruni Sehat” Application: A Health Functional Competency Test Registration System for the West Kalimantan Provincial Health Service

Suharsono (1), Agung Sutiyo Sudrajat (2), Muhammad Hasbi (3), Tri Bowo Atmojo (4)
(1) Information Technology, State Polytechnic of Pontianak ,
(2) Informatics Engineering, State Polytechnic of Pontianak ,
(3) Informatics Engineering, State Polytechnic of Pontianak ,
(4) Informatics Engineering, State Polytechnic of Pontianak
13-30
0

Employee Payment Information System Petro Perkasa Indonesia

Ilham Pandu Anggoro (1), Husmul Beze (2), Suci Ramadhani (3)
(1) Software Engineering Technology, Agricultural Polytechnic of Samarinda ,
(2) Software Engineering Technology, Agricultural Polytechnic of Samarinda ,
(3) Software Engineering Technology, Agricultural Polytechnic of Samarinda
31-37
0

Information System for Services and Management of Fishermen's Data from the Kutai Kartanegara Marine and Fisheries Service

Fendi (1), Annafi Franz (2), Budi Rachmadani (3)
(1) Software Engineering Technology, Agriculture Polytechnic of Samarinda ,
(2) Software Engineering Technology, Agricultural Polytechnic of Samarinda ,
(3) Software Engineering Technology, Agricultural Polytechnic of Samarind
38-44
0

Measuring the quality of STAR websites using the System Usability Scale (SUS) method

Muhammad Labib Jundillah (1), Ramadiani (2), Azainil (3)
(1) Information System, Mulawarman University ,
(2) Informatics, Mulawarman University ,
(3) Education Management, Mulawarman University
45-49
0

Tourism Information System for the East Kalimantan Provincial Tourism Office

Raodatul Annisa (1), Eny Maria (2), Annafi Franz (3)
(1) Software Engineering Technology, Agriculture Polytechnic of Samarinda ,
(2) Software Engineering Technology, Agriculture Polytechnic of Samarinda ,
(3) Software Engineering Technology, Agricultural Polytechnic of Samarinda
50-57
0

Implementation of A* (A Star) Pathfinding Algorithm in 3D Isometric Projection Game “Survival Horror: Rabies Outbreak”

Ita Arfyanti (1), Muhammad Ibnu Saad (2), Leonardo (3)
(1) Information System, STMIK Widya Cipta Dharma ,
(2) Informatic Engineering, STMIK Widya Cipta Dharma ,
(3) Informatic Engineering, STMIK Widya Cipta Dharma
58-67
0